Glyphon
03-30-2004, 09:51 PM
lineart is from PolyKarbon :bowdown:
http://www.arches.uga.edu/~heritik/ars/poly2.gif
so far...
http://www.arches.uga.edu/~heritik/ars/poly2c.gif
i actually edited a few of the lines for continuity purposes for my vision of the outfit. i hope polykarbon doesn't mind :)
Steeldolphin
03-31-2004, 08:11 AM
I remember coloring this, way back when I went to PK. :)
So far so good, just a couple of spots not flatted yet. Are you going to do this cel shaded, or cut style?
Scotty
03-31-2004, 08:21 AM
Nice colouring...but how many arms has this six shooter?
Glyphon
03-31-2004, 07:42 PM
umm...is this a trick question?
i'll say...4 arms. 2 appendages and 2 guns. and i'm not sure about the actual clip, but i'd guess it'd be somewhere between 8-11 rounds...not a six-shooter :cheeky:
comments on the hair?
http://www.arches.uga.edu/~heritik/ars/poly2gunline-inprog.jpg
Steeldolphin
04-01-2004, 09:11 AM
Hair is looking smooth so far, it will realy pop when you add the final highlites. :)
Glyphon
04-01-2004, 12:25 PM
should the shadows and higlights on the skin be more pronounced, or should i just keep building on the blended lighting? although, that is more of personal taste, isn't it?
Steeldolphin
04-01-2004, 01:50 PM
she needs more depth..so I say keep going, more value difference in highs and lows, it looks like mostly midtones at this point.
Ed Hall
04-01-2004, 02:03 PM
I agree with Chris on that value of the pic. This is looking good so far though.